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Health Grenade

Quick project I did to get better at Substance Painter.
The grenade is 90% based on a concept by Janice Chu, I slighty changed the handle and the safety pin part.
Final mesh is 2k tris, but I would have model it lower if it was supposed to be used in game.
Maps are 2k PBR, there's also an emit and an opacity map.

4k maps details

4k maps details

Wireframe rendered in Marmoset.

Wireframe rendered in Marmoset.

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