Character done for Nemo Academy, Florence
Even though I still prefer doing hard-surface props, I had a lot of fun texturing this character
All aspects.
Concept in Photoshop - Retopology, uv, rig/pose in Maya - Low/High poly in Zbrush - 2k PBR Textures in Substance Painter - Turntable in Marmoset
Character Targ Turntable