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Character Targ

Character done for Nemo Academy, Florence
Even though I still prefer doing hard-surface props, I had a lot of fun texturing this character

All aspects.
Concept in Photoshop - Retopology, uv, rig/pose in Maya - Low/High poly in Zbrush - 2k PBR Textures in Substance Painter - Turntable in Marmoset

UV/Diffuse - Normals - Occlusion - Displacement

UV/Diffuse - Normals - Occlusion - Displacement

Photoshop Pose Sketch

Photoshop Pose Sketch

Character Targ Turntable